Thursday, December 3, 2020

Week 7

 Week 7 Miller 

Part 1 - 
https://screencast-o-matic.com/watch/cYlfh8Nua2
What role does motivation play in the higher education teaching and learning process and how can gamification help to achieve those educational goals and objectives? 



Part 2 - https://screencast-o-matic.com/watch/cYlf1xNugd
How can the Student-Centered Higher Education Ecosystem model the integration of technology and the Internet into the teaching and learning process at your college or university?

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